(10-04-2020, 05:41 PM)apollolux Wrote: [ -> ] (10-03-2020, 12:01 PM)Shannon Wrote: [ -> ]If a person can't afford $114.95 a month right now, then they will have to start saving. Otherwise, we can't make a deal because I can't give away that much time, effort, energy, expertise, focus and work for that little forever. For what went into it and what you are getting, $600 a copy is a screaming deal! The issue is that people have become so impatient that "saving up for something" has gone right out the window. Nobody thinks of saving anymore.
As someone who's gone through (and is still going through) difficult financial times, this is absolutely NOT the correct conclusion to reach about even a $114.95 price, let alone a $600 one, for ANY subliminal motivational audio program and has been parroted here so much it might as well be a strawman argument. Impatience is real, certainly, but the REAL issue that anyone coming here would have with pricing like that is the "value" argument that has been brought up here before but for some reason downplayed in recent years. More specifically: the value of "one audio file" with a script not available to anyone but the sole writer written and produced over the course of approximately one month regardless of how much time and effort it took beforehand to reach the level of knowledge and writing speed to make the production only take one month, versus something like a major console video game priced at $69.99 developed and produced by a team of potentially hundreds of people over the course of approximately one year regardless of how much time and effort it took each of those people to reach their individual knowledge and speed levels. In addition, the subliminal often has a prescribed listening regimen while the video games may have campaigns designed to last dozens of hours but almost certainly designed as well to addict for more. On top of that, major video games have insane amounts of marketing designed to hook and subliminal programs have relatively little to no marketing of any kind beyond word of mouth.
Even now in 2020 and amidst a reportedly raging viral pandemic, adults and even children will still save up their monies for video games, even if they also have to save the money to also get a new console on top of that to play those particular video games. Those who choose PC for "AAA" gaming also do this, but instead of whole consoles it's piece by piece (especially graphics cards, which are now on the higher end costing more than whole consoles). People still gladly pre-order games even before knowing how they will turn out. The key issue isn't, and I would argue almost never has been, impatience, the key issue is perception of value, potential to hook and addict, and marketing.
Comparing a game to a subliminal is going to lead you to a very skewed and inaccurate conclusion as to the value of a subliminal.
For example:
I buy a copy of Skyrim for $59.95 and it provides me entertainment for the next 10 years while Todd Howard figures out that it's dark because his head is up his butt, and that he should be releasing titles in the Elder Scrolls series about every 4 to 6 years to maximize profits.
Or, I buy a subliminal designed to overcome fear for $114.95, which improves the quality of my life, allows me to overcome my fears, and expands my range of what I can do in life, thus allowing me to do more things and make much more money as a result. Let's say that over that same 10 years, my investment makes me a compounding increase of 10% per year in income. If we say I start with $50,000 in income, the result looks like this:
- 50,000
- 55,000
- 60,500
- 66,550
- 73,205
- 80,525.50
- 88,578.05
- 97,435.86
- 107,179.44
- 117,897.38
This of course is hypothetical, and would not be the case for everyone. The point I am trying to illustrate is that this is a genuinely possible outcome from having spent $114.95 on that program, and it results in much more value than it cost to buy. How do you put a price on freedom from fear? It's priceless, especially if it's been keeping you from being happy.
What about Life Tune-Up v6? Is that worth $600 a copy for the set, or $800+ while the price of 5.75G is lower than it should be? Or whatever it ends up costing? That depends on what you get out of it, of course. And if you're using it to help you make your life better, and it works, how much is that worth? If you started out anxious, depressed, feeling hopeless and wanting to kill yourself all the time, and you end up able to overcome your fears, put your life on a positive track, start a business and then make that business grow and pay your bills, would LTUv6 be worth it? Because that's exactly what happened for the person it was made for. After they had exhausted all of their "professional" options.
These programs cost what they do for a lot of reasons. Not everyone is going to get the results that make it worth that price to them, and they have the option of a refund. But the fact is, the majority of people who use these programs, and especially the newer stuff, get the results and they get more value than it cost as a result. That is why they pay it eagerly when I lower the price to $600 a copy for the program. That is why they pay it when it costs $800+ a copy at $114.95 a stage but they can only afford one stage at a time. That is why they pay it when it is well over $1,000 at full price, with refund requests being very unusual.
How about the person who experiences chronic pain who uses General Pain Relief and succeeds in reducing it significantly, and making their painkillers either no longer necessary or allows them to significantly reduce their reliance on them? Maybe that doesn't sound like value if you're not in pain, but that program was created to help with things like cluster headaches, the worst there is. I can tell you from personal experience that before GPR the only hope I had was to fall asleep and spend all day sleeping to avoid the pain of having two white hot iron rods piercing through my skull and left eye. The pain was so great that any movement was enough to make a grown man cry, and crying is of course movement. The ONLY thing that helped was GPR. Not only does it help, it allows me in the vast majority of cases to reduce them from 8-12 hours at a time to 20-45 minutes, and reduce the pain from 8-9-10 to 2-3-4. Sometimes, it will stop them before they get beyond a mild eye ache. Have you ever been in so much pain that you seriously considered suicide? That is a cluster headache, and they are called that because they cluster. Mine used to last 2-3 weeks at a time, and I would get them every day during that time, 8-12 hours per day. What is the value of a program that can do what GPR does for my cluster headaches? You could spend tens or hundreds of thousands of dollars to go spend weeks, months, years dealing with specialist medical doctors, and get yourself deeply addicted to painkillers, trying to deal with those same headaches. What value does that program have now?
I could go on a lot.
What value did you get from your game? Entertainment, escape, camaraderie, stress relief? Is that worth more than $69.95? Is that maybe why they spend so much time and effort making them, and then only charge that? That and the fact that they make a profit because everyone knows about their product, believes it works, and wants what it provides? I suspect I could lower my prices too, if I was selling millions or billions of copies of each title each year.
Hopefully this makes sense as an answer to your response.