04-20-2019, 09:51 AM
(04-20-2019, 05:52 AM)RTBoss Wrote: Great post, Myth. It's interesting to see how The Wall affected you.
Thanks, RT.
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(04-20-2019, 05:52 AM)RTBoss Wrote: It makes sense that fantasizing motivates some people to have more sex, while others potentially use it to resist the goal.
Yup. I draw on my imagination to create reality. I try not to choose it as an alternative to live inside of.
Equally, while I do find enjoyment reflecting on my past, that's not because I choose to live inside it or feel a need to relive it. It's because it reminds me of what's possible other than my present conditions, as well as where I've been, what I've done, and who else was doing it with me. AFAIK, the past is not my enemy, my destiny, or the only good time that I'll have ever had; it's just the part of me that happened before now.
(04-20-2019, 05:52 AM)RTBoss Wrote: You were successfully executing and regularly experiencing the design goal on 3.1, no?
Well, the design goal's difficult to measure, given everyone's difference of opinion on what they seem to believe that the goal is.
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(04-20-2019, 05:52 AM)RTBoss Wrote: Since switching to USLM4, the power level with the completed Magnus Engine makes me wonder if The Wall is necessary anymore. It (ME) seems to bulldoze anything in its path. It'll be interesting to see what the next version of DMSI does when it's installed.
That's one of several reasons why I'm curious to try LTU. The non-goal upsides that I experienced on 3.3.x have been extremely beneficial, and, as I've said, I don't begrudge the experience at all.
I'm thinking of doing another brief 4G or 3G sub run before LTU to let 3.3.1's P6 fade out. If the residual P6 from 3.3.1 clobbers it, fine, but I'd rather run into that for a few weeks than two P6 subs crossing streams.