08-13-2021, 02:21 PM
(08-12-2021, 06:21 PM)Vasil Wrote: @Shannon don't want to be annoying given how hard you're working, but given you're scheduled to start on DMSI final soon, I thought this would be a good time to ask.
1) What's your best estimate for the percentage of users who are going to experience visible success with this final version?
There is no way for me to form such an estimate at this time.
Quote:2) For those in the high resistance category (Catman or myself for example) would you expect there to still be some visible results if not full execution?
I believe that v3.4 will be significantly more successful for everyone, no matter how resistant they are, try to be or used to be.
Quote:3) You mentioned you were doing away with the snipers. Does this mean the program will no longer work over apps such as Tinder (some users had success stories over apps in the past), and the only way to activate it is to be in physical proximity to someone you're interested in?
I'm not necessarily doing away with snipers. I am going to more specifically limit and focus what the program snipes so that there is little to no energy wasted on too many things at once. In the past, the program has been trying to accomplish more than the user had energy for and the program could not source enough energy as a result. Too much division of resources. v3.4 will be designed to much more specifically and efficiently use the energy available in much fewer directions to achieve better results and cause less demand for energy.
So instead of trying to affect anyone who fits a relatively open ended set of conditions, all at once, we will have a very specific set of conditions which will always fire when you encounter someone you're attracted to, but the number of people who the program causes you to respond to actively will be very limited. In effect, we aren't trying to spend 12 units of energy to affect 4+ people when we only have 10 units of energy, we are using those 10 units of energy to affect a very limited subset of the options who best fit the attraction requirements (between 1 and 3 of the best picks, for example) with much more energy each. The end result should be that the program achieves better results using equal or less amounts of energy.
Of course as always, the affected will always be left to their own devices and their free will is never removed, so they still can choose not to act on the influence or their favorable response to it.
Too many snipers trying to affect too many people at once is unsuccessful and inefficient. That was not the focus of effort previously because I was focused previously on overcoming resistance. Now I believe that the technology is sufficiently advanced that the program will be able to deal with the fears that trigger uncooperative responses, and allow execution. This in turn means that now we can work on making the program more efficient and focused.
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The scientist has a question to find an answer for. The pseudo-scientist has an answer to find a question for. ~ "Failure is the path of least persistence." - Chinese Fortune Cookie ~ Logic left. Emotion right. But thinking, straight ahead. ~ Sperate supra omnia in valorem. (The value of trust is above all else.) ~ Meowsomeness!
The scientist has a question to find an answer for. The pseudo-scientist has an answer to find a question for. ~ "Failure is the path of least persistence." - Chinese Fortune Cookie ~ Logic left. Emotion right. But thinking, straight ahead. ~ Sperate supra omnia in valorem. (The value of trust is above all else.) ~ Meowsomeness!