Stage 5, day 25:
Extraordinary productive day. GF is extremely supportive. She is usually more demanding in terms of time spent in family than now. I believe it is the whole CoVid crisis going on. The economic uncertainty that makes her take care of the house chores and the kids while I'm focusing on completing a possibly brand new income generating business. Honestly, this is the perfect setup and when I will succeed, she will trust even more my priorities and become more supportive to my mission and when things settle down, she will also realize how beneficial it is for everyone.
Beside that realization, I created a new base class. When I write many classes that end up using the same pattern over and over and identifying the pattern, by itselft it is a small victory.
Last feature that I did put in place was dependent of some server events that weren't happening. I thought that the server was stuck in some weird state. No, it wasn't. After having waited for a week, something did happen last night and the new code did behave ok. Not perfect because there are few glitches but pretty well for untested code that got executed for the first time.
I am almost done with Stage 5. It appears a little bit uneventful but I feel that some things did happen under the water...
idk if it could be it, but we did play to Trivial Pursuits in family yesterday. It seems like taking a break from the project did energize me.
Extraordinary productive day. GF is extremely supportive. She is usually more demanding in terms of time spent in family than now. I believe it is the whole CoVid crisis going on. The economic uncertainty that makes her take care of the house chores and the kids while I'm focusing on completing a possibly brand new income generating business. Honestly, this is the perfect setup and when I will succeed, she will trust even more my priorities and become more supportive to my mission and when things settle down, she will also realize how beneficial it is for everyone.
Beside that realization, I created a new base class. When I write many classes that end up using the same pattern over and over and identifying the pattern, by itselft it is a small victory.
Last feature that I did put in place was dependent of some server events that weren't happening. I thought that the server was stuck in some weird state. No, it wasn't. After having waited for a week, something did happen last night and the new code did behave ok. Not perfect because there are few glitches but pretty well for untested code that got executed for the first time.
I am almost done with Stage 5. It appears a little bit uneventful but I feel that some things did happen under the water...
idk if it could be it, but we did play to Trivial Pursuits in family yesterday. It seems like taking a break from the project did energize me.