02-11-2019, 01:38 PM
(02-11-2019, 01:26 PM)DarthXedonias Wrote:Quote:While I was working on improving USLM4, I figured out the solution I have been looking for to implementing Magnus Engine Part III. It actually uses a different approach than Part III, much more advanced, which we will call Part IV. It allows me to cause the Magnus Engine to be significantly more powerful than it would be if I had implemented Part III. And I have already added it to LTU 4.1!
This should be a major step towards achieving 6G, and it means Part III is unnecessary, which is good, because 2+ years I have been unable to figure out how to implement it; this solution is simple, elegant, beautiful and vastly more effective, efficient and powerful.
This can only be the results of using LTU 4.0 with USLM4 in it. Holy cow this is amazing!
That means that what I am about to build is really LTU 5.0, because that is a HUGE upgrade. But, for those who purchased 4.0, it will still be a free upgrade, given that this is so closely following on the heels of 4.0.
Rock on, LTU 4.0!
I'm actually really happy to hear that. Means when I switch over it should be significantly more powerful. I do want to ask though does the Magnus Engine Part 4 affect the FRM in anyway?
Actually it does. I have to re-balance the FRM against the now complete Magnus Engine, which will force script changes, which will result in 4.5.
Quote: Like you said it should make the program overall more effective, efficient and powerful, does this mean the FRM in the program will be more powerful as well?
FRM 4.4 was already benefitting from this. I just found a way to make it benefit the entire program. So 4.5, unless I find some way to improve it, is simply a maintenance upgrade to balance the script against the new Magnus Engine implementation.
Quote: I just ask cause I do think FRM 4.4 works wonder but I felt like if it just had a bit more power to it or something (don't know how to put it) I would be getting even better results. Right now it feels like its "just enough" power to over the resistance incrementally every day.
The key with FRM is to make it exactly as powerful as it has to be to accomplish the job, while minimizing the amount of people who freak out and run away from it or still resist. I still have plenty of options for making it "more powerful", but if we go too far, it becomes overbalanced and stops working as well. The goal is the optimal level of power, not the maximum level of power. We want to have it result in everyone possible executing, and only leave out those few who will only execute where the power levels are too much or too little for everyone else.
Quote:Does this mean this should probably be a real game changer then? Either way I'm very happy about this since I know for the longest time you were really dreading trying to find a way to implement Part 3 and said it would be so complicated to do. Definitely sounds like LTU helped you out on this one by finding a more simple method that is even more powerful.
It should be a game changer, but we shall have to wait and see. It completes the Magnus Engine and that should make it a HUGE step closer to 6G.
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The scientist has a question to find an answer for. The pseudo-scientist has an answer to find a question for. ~ "Failure is the path of least persistence." - Chinese Fortune Cookie ~ Logic left. Emotion right. But thinking, straight ahead. ~ Sperate supra omnia in valorem. (The value of trust is above all else.) ~ Meowsomeness!