(08-19-2016, 10:12 AM)RTBoss Wrote: Please list:
How many loops you used AOSI total:
How many loops you used 2.1 total:
How many loops you used 2.2 total:
How many of any of those loops were used stand alone with no other subliminal?:
I'll stand by your usage of 2.3, after AM6 is complete.
I don't need to list any of that, because every time I run v1, I reach the target goal. The one time I ran 2.2, I bombed out like no other. I'll get to why that's relevant in one moment. First...
You can argue that n = 1 is useless, but I'll have to point out that:
One -- Your claim that v1 "wasn't that great" is also equates to n = 1.
Two -- One can simply look at the journals and see that the most sex / closest calls to sex (like Kenpachi's experience of a woman begging him to f*ck her) occurred on v1.
Attempting to discredit those experiences based on the number of my loops is bad science, bad logic and a failure to look at this issue from an objective standpoint, especially since Shannon has thrown out the rulebook in regards to 5.5g tech. 5.5g tech is unpredictable, given the fact that two loops of v1 was giving me results for up to five days. In Shannon's case, he was experiencing results of v1 TWO WEEKS after he ran ONE loop.
Also, let's consider the odd changes in optimal loops as predicted by the models. With v1, the optimal amount of loops was something like two loops, then a jump to eight loops? Why? Well, we don't quite understand. I'm not sure if Shannon understands -- he just knows and trusts the models. v2.2 had an optimal loop amount of what? Three?
Again, number of of loops is not an indicator of anything other than... well, number of loops. The only true indicator at this point is experiences. And in my experiences, I was able to do more with v1's aura very, very quickly.
The point I'm making in all that is: You can't objectively claim that the v1's aura "wasn't that great." There's no evidence to support that. It's just an opinion, one that I disagree with.
EDIT: A much better argument would be focusing on versatility as a whole. v1's requirement for food is quite annoying, not to mention that it comes with some pretty brutal resistance. Every time I run it, I become obsessed with death -- including suicide. From what I understand, that means my subconscious is absolutely terrified of something that's in the script and is threatening to self-implode rather than cooperate. I'd be willing to bet that v2.2's healing was much more palatable and softer.