12-15-2015, 08:26 PM
(12-04-2015, 08:56 PM)TheRealJustin Wrote:(12-04-2015, 01:05 PM)Mr. Anderson Wrote: If you didn't stop it, finish it AND pay for it.
(12-04-2015, 01:04 PM)Light Wrote: Guys if he got a copy from a friend? Is that piracy?
Could it affect the results?
I am just curious
It is, because he didn't pay for. But Shannon said it has still it's full effect but people who use pirated versions pay in another way for. He never revealed how does it work exactly.
You're trippin balls, that's NOT piracy AT ALL.
So if I go to the store and buy The Lord Of The Rings on DVD and I give it to a friend, then that means my friend PIRATED IT???? Fuc* NO is this a joke?
If someone buys something they can LEGALLY give it to whoever they want to.
Sorry Shannon and whoever else but that is not piracy.
If I buy a game for my xbox I can give it to whoever the fu*k I want to give it to, and there is NOTHING illegal about that.
Since I am the one creating this content, and writing the anti-piracy script, I am the one responsible for defining what piracy is. That definition is in the anti-piracy scripting. So it applies whether or not you like it.
It's simple. If the copy you use was not paid for, then it's piracy. Say what you like, does not change the facts.
So if he got it from a friend, then regardless of whether or not his friend paid for it, there are now two copies in use by different people when only one is paid for. Value created for two people, payment for one or zero. Piracy. And anti-piracy code triggers.
If you buy a game for your XBox, you don't own the game. You're licensing it. You own the physical media it comes on, not the game itself. And you can give that media away without it being piracy because you have only that one copy of the game. But rip it and make another copy, and guess what? Piracy.
Like I said, simple:
Value for value. One copy, one payment. The only exception is one person making additional copies for their own use or for backup. If the program were not purely in digital format, you can see the same concept applies. If you walk into a store and just pick up an apple "just because you can", it's still theft. Give away that apple and it's still theft if you did not originally pay for it. But physical apples and XBox game media don't magically duplicate themselves. Digital content is effortless and infinitely copyable. But the rules remain the same.
Disagree all you like. Say what you like. But them's the facts. It's in the AP code, and that's the definition. You're going to have to deal with it. And pay for it. Sharing copies with friends is piracy, just as is sharing copies with family.
As for the OP, if you pirated it, then didn't follow the instructions, I'm really not surprised with your results. There's a reason we say to finish what you start. There's a reason we have six stages. It's because the program takes time to work, and not everyone is going to see obvious results right away. Because of the naturalizer, you also aren't necessarily going to see obvious results without some time.
Some people are resistant. Some people are not terribly self aware. But nobody gets very far by not following the directions.
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The scientist has a question to find an answer for. The pseudo-scientist has an answer to find a question for. ~ "Failure is the path of least persistence." - Chinese Fortune Cookie ~ Logic left. Emotion right. But thinking, straight ahead. ~ Sperate supra omnia in valorem. (The value of trust is above all else.) ~ Meowsomeness!
The scientist has a question to find an answer for. The pseudo-scientist has an answer to find a question for. ~ "Failure is the path of least persistence." - Chinese Fortune Cookie ~ Logic left. Emotion right. But thinking, straight ahead. ~ Sperate supra omnia in valorem. (The value of trust is above all else.) ~ Meowsomeness!