11-11-2023, 09:27 AM
Took several days break, and started back listening this morning.
I know I've spoken earlier about feeling less reactive, but I saw a concrete benefit at work a few days ago. I have a coworker who gets extremely upset at other peoples' bad behavior, whether they are coworkers, or people in general. ( I am not totally innocent of this behavior, but I try to mitigate the duration and effects.) The problem I have when this person goes into a rant is not so much what is being said, as much as the intense crazy vibration that totally permeates the interaction. It's almost impossible for me not to get sucked into it, and then I'm also in this crazy vibe state.
So one day at work, same story; coworker, crazy vibes, and me doing what I can to just get away (I do believe that OGSF played a part in lessening my reaction, and shortening its duration). Anyway, sometime later I was by myself taking a break, and I had a brainstorm. The next time I saw this coworker, I made a proposal: we would play a game, whereby people's bad behavior would be rated on a point system: the worse the behavior, the more points you get. We both had a laugh at this, and did, in fact, start assigning points to various bad behaviors. Going forward, I'm hoping this “game” will help diffuse the anger and frustration, and foster a calmer and more pleasant work environment
Bottom line, I have been dealing with this situation for years, so I must credit OGSFv2 for enabling me to take a more impartial view, and access my inner resources to obtain a solution.
I know I've spoken earlier about feeling less reactive, but I saw a concrete benefit at work a few days ago. I have a coworker who gets extremely upset at other peoples' bad behavior, whether they are coworkers, or people in general. ( I am not totally innocent of this behavior, but I try to mitigate the duration and effects.) The problem I have when this person goes into a rant is not so much what is being said, as much as the intense crazy vibration that totally permeates the interaction. It's almost impossible for me not to get sucked into it, and then I'm also in this crazy vibe state.
So one day at work, same story; coworker, crazy vibes, and me doing what I can to just get away (I do believe that OGSF played a part in lessening my reaction, and shortening its duration). Anyway, sometime later I was by myself taking a break, and I had a brainstorm. The next time I saw this coworker, I made a proposal: we would play a game, whereby people's bad behavior would be rated on a point system: the worse the behavior, the more points you get. We both had a laugh at this, and did, in fact, start assigning points to various bad behaviors. Going forward, I'm hoping this “game” will help diffuse the anger and frustration, and foster a calmer and more pleasant work environment
Bottom line, I have been dealing with this situation for years, so I must credit OGSFv2 for enabling me to take a more impartial view, and access my inner resources to obtain a solution.
The banquet you enjoy depends on what you bring to the table.