04-22-2017, 02:37 AM
(04-21-2017, 06:34 PM)RTBoss Wrote: [ -> ]What else is going on for you? Still running DMSI? Which version? How's it going!?
After 45 days on version A. I've been running version B since April 17th.
Back in Sept 2016, my HOA told me to repair my fence. I planned on doing it in Nov, but they only gave me 30 days. In Jan 2017, the HOA sent another letter to repair the fence and told me to ignore the letter if the repairs had been made. The end of March 2017, a lawyer sent a certified letter representing the HOA told me to repair my fence and to paint my home within 30 days or legal action would be necessary. The fence was done at the end of Sept 2016, I just finished painting my home yesterday.
I was looking forward to Maximum Learning Speed 5.5 because I'm attending a 4 day seminar the first week of June 2017 on a subject I'm interested in and wanted to make sure I'd absorb all the material.
It looks like critical steps need to be taken with the development of Beast 12 before Shannon proceeds with MLS 5.5.
http://subliminal-talk.com/thread-1233-p...#pid165272
Shannon Wrote:Lately, for reasons out of my control, I have been forced to work on developing some things other than MLS. So I have been developing V3 of the reality bending, and preparing the Magnus Engine for 3.2.
Building Beast 12 today. Testing hopefully begins day after tomorrow.
DMSI will have V2 of the Direct Reality Bending, which is much more advanced than what is in 3.1. It is powerful enough to impress me, but of course still needs work to do all of what I have in mind for it. Thus, V3. I believe you guys will appreciate V2 DRB. It's pretty impressive, although it's getting much more smooth than V1 was so it may not be as easy to see for some of you, and much easier to see for others. Most likely you'll see the results instead of the process.
V2 is miles ahead of V1, and V3 is miles ahead of V2.
V3.2 is also going to be where I attempt to implement all of the parts of the Magnus Engine, which is designed to make things bigger. Exactly what, I can't say. But it is going to be at least as big a step up in power as V2 of DRB will be. 3.2 is looking like it will easily be at least as big a step up in power from 3.1, as 3.1 was from 3.0. Implementing the Magnus Engine, however, is going to be more than a little bit of a pain in the ass. It is so complex that I had to break it into three parts to be able to comprehend it.
Beast 12 is going to allow me to test V3 of the DRB, and the new Magnus Engine optimizations, which will hopefully allow me to put V3 of DRB in 3.3. Hopefully we won't need to upgrade DRB any more than V3.
What I am seeing in the models has me thinking we are not far from having Beast achieve its design goals, finally. Which would mean that Stage 1 of 3 for developing 6G is complete at that point, and Stage 2 of 3 gets underway. Stage 2 is where I extract the technologies from Beast and add them to the 6G skeleton script. Stage 3 is where I build the first 6G program - ASC - and we test it.
There is still a lot of work to do, but I have been working to finish just Stage 1 for the last 3 years. The rest should be relatively easy by comparison. I estimate that we are currently 8 to 20 months away from 6G being finished and the first program being built in it.